Delta Green RPG: Sourcebook Agents Handbook (EN) Arc Dream Publishing Roleplaying Games

Delta Green RPG: Sourcebook - Agents Handbook (EN)

Delta Green RPG: Sourcebook - Agents Handbook (EN)

Welcome to the Apocalypse Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped...... Show more

CHF 39.90
Free shipping from CHF 50 with Swiss Post Priority
Tax included. Shipping calculated at checkout.

Availability

Currently not in stock at WellPlayed

Supplier availability is unknown at the moment

You can still place an order – our team will do their best to get it for you as quickly as possible, but we can’t guarantee an exact delivery date.

Product description

Welcome to the Apocalypse

Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green’s leaders made a secret pact: to continue their work without authority, without support, and without fear. Delta Green agents slip through the system, manipulating the federal bureaucracy while pushing the darkness back for another day—but often at a shattering personal cost.

In Delta Green: The Role-Playing Game, you are one of those agents. You’re the one they call when unnatural horrors seep into the world. You fight to keep cosmic evil from claiming human lives and sanity. You conspire to cover it all up so no one else must see what you’ve seen—or learn the terrible truths you’ve discovered.

The AGENT'S HANDBOOK is a players-only rulebook for Delta Green: The Role-Playing Game. This new incarnation of the award-winning DELTA GREEN game line includes:

  • Rules for creating agents of all types.
  • Rules for tense, fluid investigations. Players who use their agents' skills in clever ways have the best chance to succeed -- and survive.
  • Nerve-wracking rules for combat, where random disasters can undo the most careful planning.
  • Mind-melting Sanity rules that see agents gradually deteriorate -- and sometimes snap.
  • Rules for "home" scenes where players see what their agents are fighting for.
  • Quick, intuitive rules to determine equipment and assets.
  • Dossiers on the federal agencies most likely to be featured in play.

Further terrors can be found in the forthcoming core rulebook of Delta Green: The Role-Playing Game, which will include everything from the AGENT'S HANDBOOK and massive resources just for the Handler.

Product specifications

Language: English

Customer Reviews

Be the first to write a review
0%
(0)
0%
(0)
0%
(0)
0%
(0)
0%
(0)
You may also like
More from All
Recently viewed