“Don’t try to change the Crucible to fit your needs. Let it change you.”
From the imagination of legendary game designer Richard Garfield comes a game unlike anything the world has ever seen—a game where every deck is as unique as the person who wields it and no two battles will ever be the same. This is KeyForge, where deckbuilding and boosters are a thing of the past, where you can carve a path of discovery with every deck, where you can throw yourself into the game with the force of a wild wormhole and embrace the thrill of a tactical battle where wits will win the day!
Along with this new breed of game comes a new world: the Crucible, an artificial world built from the pieces of countless planets across the stars. Here, anything is possible. This world was built for the Archons, god-like beings who, for all their power, know little about their own origins. The Archons clash in constant struggles, leading motley companies of various factions as they seek to find and unlock the planet’s hidden Vaults to gain ultimate knowledge and power.
Fantasy Flight Games is thrilled to announce that you will soon be able to enter the wondrous world of the Crucible with the KeyForge: Call of the Archons Starter Set and Archon Decks, available for pre-order at your local retailer or online through our webstore now!
New Game, New World, New You
Still have questions about KeyForge? Check out the FAQ section on our minisite!
KeyForge: Call of the Archons is the world’s first Unique Deck Game. Every single Archon Deck that you'll use to play is truly unique and one-of-a kind, with its own Archon and its own mixture of cards in the deck. If you pick up an Archon Deck, you know that you're the only person in existence with access to this exact deck and its distinct combination of cards. In fact, in just the first set of KeyForge, Call of the Archons, there are more than 104,000,000,000,000,000,000,000,000 possible decks!
Every Archon Deck contains a full play experience with a deck that cannot be altered, meaning it's ready to play right out of the box. Not only does this remove the need for deckbuilding or boosters, it also creates a new form of gameplay with innovative mechanics that challenges you to use every card in your deck to find the strongest and most cunning combinations. It is not the cards themselves that are powerful, but rather the interactions between them—interactions that can only be found in your deck. Your ability to make tough tactical decisions will determine your success as you and your opponent trade blows in clashes that can shift in an instant!
Within each of your Archon Decks in KeyForge: Call of the Archons, you will find creatures from three of the Crucible’s seven great Houses, each with a unique culture, history, and skill set that makes them exceptional. The brawlers of Brobnar are a boisterous people who love a good fight. Meanwhile, Mars fights with "traditional" ray guns and flying saucers. The angelic crusaders of Sanctum float on golden wings, protecting the weak and destroying the blasphemous. Scholars of Logos seek true understanding, often through deranged experiments. The demons of Dis are unmatched in ruthlessness as they steal their vanquished opponents’ souls. Shadows is filled with rogues and thieves, repurposing what they steal from other Houses to survive. Lastly, the creatures of Untamed reject civilization, living true to their nature in the wilds of the Crucible. By uniting the members of these Houses in countless ways, there are infinite paths to victory! We will take a closer look at each colorful House and their powerful combinations in future previews.
The Archons Clash
KeyForge: Call of the Archons is played over a series of turns where you, as the Archon leading your company, will use the creatures, technology, artifacts, and skills of a chosen House to reap precious Æmber, hold off your enemy’s forces, and forge enough keys to unlock the Crucible’s Vaults. You begin your turn by declaring one of the three Houses within your deck, and for the remainder of the turn you may only play and use cards from that House. For example, if you take on the role of the Archon Radiant Argus the Supreme, you will find cards from Logos, Sanctum, and Untamed in your deck, but if you declare "Sanctum" at the start of your turn, you may only use actions, artifacts, creatures, and upgrades from Sanctum. Your allies from Logos and Untamed must wait.
Next, you must strive to gain the advantage with a series of tactical decisions, leveraging both the cards in your hand and those in play to race ahead of your opponent. If you wish to weaken your rival’s forces, you may send out your allies to fight enemies on the opposing side, matching strength against strength. Otherwise, you may choose to use your followers to reap, adding more Æmber to your pool.
Notably, no card in KeyForge has a cost—choosing a House at the start of a turn allows you to play and use any number of cards from that House for free, leading turns to fly by with a wave of activity! Yet balance is key. If you simply reap more Æmber at every opportunity, your rival may quickly grow their team of minions and destroy yours, outpacing your collection and leaving your field barren. But if you focus on the thrill of the fight alone and neglect the collection of Æmber, you won't move any closer to your goal! If you succeed in finding a harmony within your team and have six Æmber at the start of your turn, you'll forge a key and move one step closer to victory. The first to forge three keys wins!
Discover the Power Within
As you race to gather Æmber and unlock the Crucible’s hidden Vaults, the Keyforge: Call of the Archons Starter Set is the perfect place to begin your adventures. In this set, you will find two fixed training decks: Miss “Onyx” Censorius and Radiant Argus the Supreme. These decks are standard to every Starter Set, and they have the same cards in every copy. However, you will also find two unique Archon Decks that set you on your path to forging your own destiny. The secrets within these decks are unknown to all until you break their seals! The Keyforge: Call of the Archons Starter Set also includes a collection of keys, tokens, chain trackers, and status cards to give you and your chosen opponent everything you need to start playing!
But the Starter Set is only the beginning of your exploration of the Crucible. Your clashes continue as you unlock new Archons with Call of the Archons Archon Decks. Each new deck expands your arsenal with a fully realized team. Within every Call of the Archons Archon Deck, you gain a singular mix of cards, tactics, and strategic potential for you and you alone to discover and bring to their fullest potential. Will your teams have the strength, skills, and cunning to win the day?
To track your Archon Decks and see how they fit into the community at large, KeyForge will also feature a companion app and website at KeyForgeGame.com, which will go live at the game’s release. Here, you'll be able to record and track each of your unique Archon Decks, watch the meta at large, and easily find tournaments. By incorporating this technology into your experience of the game, you can engage and interact with the game and its community on an unprecedented level. KeyForge will also be supported by Fantasy Flight Games Organized Play, providing you the chance to test your mettle at the highest caliber and prove that your Archons are the greatest in the Crucible! Stay tuned to our website for more information on KeyForge Organized Play, coming soon!
Publisher: Fantasy Flight Games