Arkham Horror: The Card Game - Return to the Forgotten Age (engl.)
For the first time I began seriously to question the wisdom of my descent, and to wonder whether I had not better return to the upper air before I came upon something which would never let me return as a sane man.
–H.P. Lovecraft, “The Mound”
The flow of time itself is convoluted, and though you thought you had left the jungles of southern Mexico and the depths of Yoth behind you, it appears that they are not as far away as they might seem. Like a snake eating its own tail, the timeline is looping back around itself again…
Within this upgrade expansion, you’ll find new scenario cards and encounter sets that you can insert into every scenario of The Forgotten Age, mixing up your investigations with new dangers and new objectives. New player cards, representing upgraded versions of cards from The Forgotten Age give you new tools and options for upgrading your decks. And with a full assortment of card dividers, you’ll be able to easily sort and store your entire campaign. Will you venture once more into the jungle?
You’ve already traversed the trackless rainforests, trespassed in ancient temples, and been held captive in bizarre cities far beyond our own dimensional space and time. But as your journey begins anew, you’ll find that things have been strangely altered and twisted. You’ve found yourself in a new timestream…
Return to the Forgotten Age remixes the entire The Forgotten Age campaign, bringing new tricks and turns for every scenario with an assortment of new scenario cards. From the very beginning of the campaign, you may find yourself caught in a Snake Pit (Return to the Forgotten Age, 24) with a deadly pit viper. Or later on, you may come face to face with the ensnared horrors found trapped in an Alien Conservatory (Return to the Forgotten Age, 57).
Along with bringing changes to every individual scenario, this upgrade expansion also includes four new encounter sets, designed to swap in throughout the campaign and bringing even more replayability to the table. Whether it’s a horrifying Vengeful Serpent (Return to the Forgotten Age, 78) or Cultists calling on forces From Another Time (Return to the Forgotten Age, 73), these new encounter cards promise to bring dangerous new threats to your investigations. No matter which of these new scenario cards and encounter sets you’re using, this upgrade expansion has the divider cards you need to easily organize the entire campaign—ensuring you’re ready to leap into The Forgotten Age at a moment’s notice.
Collecting Your Supplies
Of course, it’s not all writhing snakes and the all-encompassing vengeance of Yig. Return to the Forgotten Age also includes an assortment of new player cards—specifically upgraded versions of cards that were first introduced during The Forgotten Age campaign. If you liked Survival Knife before, you’ll love the upgraded version (Return to the Forgotten Age, 2). Whereas previously you needed to take damage to make a free attack with Survival Knife, the upgraded version lets you target the attacking enemy before you even take damage! Alternatively, if you enjoyed forgoing your allies with On Your Own, an enhanced version of the card (Return to the Forgotten Age, 10) is permanently in play, letting you reduce the cost of a Survivor event every turn!
And finally, what would an upgrade expansion be without a list of achievements tempting you closer to nigh-impossible feats. Whether it’s completing every act deck in a single playthrough of Threads of Fate, defeating Yig in The Depths of Yoth, or winning The Forgotten Age campaign without ever becoming poisoned, these achievements give you something to strive for again and again.