Produktdetails
    Conquest and Consequence brings the Triumph and Tragedy system to the Pacific/East Asia theater during the same 1936-1945 time period. Like T&T, it is designed for 3 players, maintaining the 3-sided dynamic that adds so much variety and intrigue to the system. Militarist Japan, the first Asian power to modernize, seeks to replace the European colonial empires in East Asia with a true “all-Asian” empire, with itself as the natural leader. The Communist Soviet faction comprises the Siberian USSR and the Red Chinese revolutionaries. The Capitalist USA faction consists of the United States, the British Empire, and the struggling regime of Nationalist China. The game begins in 1936 with the Militarists in control of Japan and expansion on the agenda. Its [war] industry is well developed, but it is weak in population and particularly resources. Its battle-hardened army has easily overrun resource-rich Manchuria, and a weak China awaits.
  
            
                Conquest & Consequence
            
            
                (2021)
            
        
    
                Spielerzahl
                2-3 Spieler
                
                    Empfohlen: 2–3 Spieler
                
                
                    Am besten: 3 Spieler
                
            
        
        
            
                Empfohlenes Alter
                12+ Jahre
            
        
        
            
                Spieldauer
                360 Minuten
                
            
        
        
            
                Komplexität
                Heavy (3.81 / 5)
                
                    
                    
                        
                    
                        
                    
                        
                    
                        
                    
                        
                    
                
            
        
    
                    Sprache
                    English
                
            
           
                
                    Sprachabhängigkeit
                    Text im Spiel - benötigt grundlegende Sprachkenntnisse
                    
                        
                        
                            
                        
                            
                        
                            
                        
                            
                        
                            
                        
                    
                
            
            
                
                    Verlag
                    
                        GMT Games
                    
                
            
            
            
            
            
        
                    Spieldesigner
                    Craig Besinque
                    
                
            
            
                
                    Illustratoren
                    Charles Kibler
                    
                
            
            
                Weitere Informationen
                
                    
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