Produktdetails
By Swords and Bayonets is the ninth member of GMT Games' Great Battles of The American Civil War series (GBACW).
This game is meant to serve as a introduction for players new to the series by limiting the size of the playing area as well as the number of combatants on the map. Experienced GBACW players will appreciate the addition of these four short, sharp "done in an afternoon" battles.
Features Include:
- Four Civil War battles, each on a 22" x "17 "half size" map
- Opposing forces are no more than one division per side with 50 or fewer combat units each
- The full GBACW rulebook is supported so there is nothing to "unlearn" when players delve into other GBACW series games
The Battle Scenarios:
- Big Bethel, June 10, 1861 detailing Gen. Benjamin Butler's overconfident assault on John Magruder's Confederates
- Rappahannock Station, Nov. 7, 1863 in which elements of Sedgewick's VI Union Corps attempt to isolate and disperse a section of Early's CSA division. There is a one turn "learning scenario" for this battle.
- New Bern, Mar. 14 1862, featuring Maj. General Ambrose Burnside's launches an attack on dug-in but inexperienced Confederates in the vicinity of Fort Thompson.
- Mill Springs, Jan. 19, 1862 where Rebel Gen. G. Crittenden raced to surprise a large Union contingent before they could be reinforced.
            
                By Swords and Bayonets
            
            
                (2025)
            
        
    
                Spielerzahl
                1-2 Spieler
                
                    Empfohlen: 1–2 Spieler
                
                
                    Am besten: 2 Spieler
                
            
        
        
            
                Empfohlenes Alter
                14+ Jahre
            
        
        
            
                Spieldauer
                360 Minuten
                
            
        
        
    
                    Sprache
                    English
                
            
           
                
                    Sprachabhängigkeit
                    Text im Spiel - benötigt grundlegende Sprachkenntnisse
                    
                        
                        
                            
                        
                            
                        
                            
                        
                            
                        
                            
                        
                    
                
            
            
                
                    Verlag
                    
                        GMT Games
                    
                
            
            
            
            
            
        
                    Spieldesigner
                    Allen Dickerson
                    
                
            
            
                
                    Illustratoren
                    Dariusz Buraczewski, 
Charles Kibler, 
Rodger B. MacGowan, 
Justin Martinez, 
Mark Simonitch
                    
                
            
            
                Weitere Informationen
                
                    
                        Zeige Produkt auf BoardGameGeek.com an
                    
                
            
         
    
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