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Bloodcurdling howls in the night, bared fangs, relentless claws—wild critters are the stuff of Shadowrunner nightmares. With other metahumans, you might get somewhere with a good argument or a little bribery, but critters know nothing but unrelenting hunger. Whether part of corporate security’s arsenal or living in the wild, an encounter with critters can quickly turn deadly. But if you know your trade and how to avoid teeth and claws, critters can also be a lucrative source of income and reagents.
Critters of the Sixth World is the critter rulebook for Shadowrun, Sixth World, and contains information about the diverse fauna of the Sixth World and how to deal with it. In addition to the critters from the original edition, the exclusive German bonus chapter “Critters of the ADL” features eleven more representatives of our wildlife, from the Baltic leopard in the north to the Alpine wolverine in the south of the Alliance.
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Sprache: Deutsch
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